WebDevelopersJournal.comTips on Web Page Design, HTML and Graphics
SITE SEARCH
Newsletters
Java/Open Source Daily



Jobs at webdeveloper.com

Resources By Subject
Technical
Graphical
Authoring
Business
WDJ resources
Archive

internet.com

internet.commerce
  • Partner With Us
















Developer Channel


Find a web host with:
CGI Access DB Support Telnet Access
NT Servers UNIX Servers



Semi-automatic?

JavaScript
JavaScript Helper:
Meet Paige Turner, the least geeky geek we've ever come across.

Variables and Operators Explained:
First of a three part guide to JavaScript basics.

Controlling Forms:
Enhance your HTML forms with a touch of JS.

DHTML:
Forget how it works, let's see some in action!


How to make VRMLs: Before You Start

by Mike Hurwicz

Other than 3D Studio MAX R3.1, you should also have a VRML viewer and a text editor. If you're going to use textures, it's also nice to have a program like PhotoShop to manipulate image files.

  • A Browser with a VRML Plug-In, or Other VRML Viewer
    The most comon way to view VRML content is using a standard browser (i.e. Netscape Navigator or Communicator, or Microsoft Internet Explorer) with a VRML plug-in. While working on this tutorial, I used Cosmo Player 2.1.1, developed by SGI and now distributed by CAI. Be prepared to download 3MB-5MB in order to get a VRML viewer. Different viewers render and navigate differently. So, if you are producing VRML for public consumption, it's wise to test with several viewers.
  • A text editor
    Like HTML, VRML is an ASCII-based file format. You'll need a text editor to examine and modify your code. I used Microsoft Word97.
  • An Image Editor
    Photoshop allows you to edit image files like JPEGs, for producing texture maps.


Suits PonytailsPropheadsContact WDJDiscussWeb AudioSearch


The Network for Technology Professionals

Search:

About Internet.com

Legal Notices, Licensing, Permissions, Privacy Policy.
Advertise | Newsletters | E-mail Offers